Derived classes

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Any class type (whether declared with class-key class or struct) may be declared as derived from one or more base classes which, in turn, may be derived from their own base classes, forming an inheritance hierarchy.

The list of base classes is provided in the base-clause of the class declaration syntax. The base-clause consists of the character : followed by a comma-separated list of one or more base-specifiers.

attr(optional) access-specifier(optional) virtual-specifier(optional) class-or-decltype
attr(C++11) - optional sequence of any number of attributes
access-specifier - one of private, public, or protected
virtual-specifier - the keyword virtual

virtual-specifier and access-specifier may appear in any order

The last base-specifier in a base-clause may be a pack expansion.

If access-specifier is omitted, it defaults to public for classes declared with class-key struct and to private for classes declared with class-key class.

struct Base {
    int a, b, c;
};
// every object of type Derived includes Base as a subobject
struct Derived : Base {
    int b;
};
// every object of type Derived2 includes Derived and Base as subobjects
struct Derived2 : Derived {
    int c;
};

The classes listed in the base-clause are direct base classes. Their bases are indirect base classes. The same class cannot be specified as a direct base class more than once, but the same class can be both direct and indirect base class.

Each direct and indirect base class is present, as base class subobject, within the object representation of the derived class at implementation-defined offset. Empty base classes usually do not increase the size of the derived object due to empty base optimization. The constructors of base class subobjects are called by the constructor of the derived class: arguments may be provided to those constructors in the member initializer list.

Contents

[edit] Virtual base classes

For each distinct base class that is specified virtual, the most derived object contains only one base class subobject of that type, even if the class appears many times in the inheritance hierarchy (as long as it is inherited virtual every time).

struct B { int n; };
class X : public virtual B {};
class Y : virtual public B {};
class Z : public B {};
// every object of type AA has one X, one Y, one Z, and two B's:
// one that is the base of Z and one that is shared by X and Y
struct AA : X, Y, Z {
    void f() {
        X::n = 1; // modifies the virtual B subobject's member
        Y::n = 2; // modifies the same virtual B subobject's member
        Z::n = 3; // modifies the non-virtual B subobject's member
 
        std::cout << X::n << Y::n << Z::n << '\n'; // prints 223
    }
};

An example of an inheritance hierarchy with virtual base classes is the iostreams hierarchy of the standard library: std::istream and std::ostream are derived from std::ios using virtual inheritance. std::iostream is derived from both std::istream and std::ostream, so every instance of std::iostream contains a std::ostream subobject, a std::istream subobject, and just one std::ios subobject (and, consequently, one std::ios_base).

All virtual base subobjects are initialized before any non-virtual base subobject, so only the most derived class calls the constructors of the virtual bases in its member initializer list:

struct B {
    int n;
    B(int x) : n(x) {}
};
struct X : virtual B { X() : B(1) {} };
struct Y : virtual B { Y() : B(2) {} };
struct AA : X, Y     { AA() : B(3), X(), Y() {} };
 
// the default constructor of AA calls the default constructors of X and Y
// but those constructors do not call the constructor of B because B is a virtual base
AA a; // a.n == 3
// the default constructor of X calls the constructor of B
X x; // x.n == 1

The are special rules for unqualified name lookup for class members when virtual inheritance is involved (sometimes referred to as the rules of dominance), see lookup

[edit] Public inheritance

When a class uses public member access specifier to derive from a base, all public members of the base class are accessible as public members of the derived class and all protected members of the base class are accessible as protected members of the derived class (private members of the base are never accessible unless friended or using-declared)

Public inheritance models the subtyping relationship of object-oriented programming: the derived class object IS-A base class object. References and pointers to derived may be used anywhere references or pointers to base are expected.

[edit] Protected inheritance

When a class uses protected member access specifier to derive from a base, all public and protected members of the base class are accessible as protected members of the derived class (private members of the base are never accessible unless friended or using-declared)

Protected inheritance may be used for "controlled polymorphism": within the members of Derived, as well as within the members of all further-derived classes, the derived class IS-A base: references and pointers to Derived may be used where references and pointers to Base are expected.

[edit] Private inheritance

When a class uses private member access specifier to derive from a base, all public and protected members of the base class are accessible as private members of the derived class (private members of the base are never accessible unless friended or using-declared).

Private inheritance is commonly used in policy-based design, since policies are usually empty classes, and using them as bases both enables static polymorphism and leverages empty-base optimization

Private inheritance can also be used to implement the composition relationship (the base class subobject is an implementation detail of the derived class object). Using a member offers better encapsulation and is generally preferred unless the derived class requires access to protected members (including constructors) of the base, needs to override its virtual member of the base, needs the base to be constructed before and destructed after some other base subobject, needs to share a virtual base or needs to control the construction of a virtual base.

Similar to protected inheritance, private inheritance may also be used for controlled polymorphism: within the members of the derived (but not within further-derived classes), derived IS-A base.

template<typename Transport>
class service : Transport  // private inheritance from the Transport policy
{
public:
    void transmit() {
        this->send(...);  // send using whatever transport was supplied
    }
};
// TCP transport policy
class tcp {
public:
    void send(...);
};
// UDP transport policy
class udp {
public:
    void send(...);
};
 
service<tcp> service(host, port); 
service.send(...); // send over TCP

[edit] Member name lookup

Unqualified and qualified name lookup rules for class members are detailed in name lookup.

[edit] See also